
Hour Glass is a platform game developed in JavaFX for JavaFX Coding Challenge 2008. Unfortunately the framework was very limited compared with Flash and the game too ambitious for the performance.
I designed the characters, animations, scenes and the main plot of the story.
Our heroin, Gaia, will try to save the earth from the consequences of the industrialization, fighting evil monsters and collecting the elemental soul spheres to restore the order of the universe.

The game had a level creation system too:
