Faber-Castell Games was a project oriented to develop a flash games portal starred by the Faber gang. The Faber-Castell design team define the initial sketches of the characters, while my work was define the architecture of the portal, the gameplay of the games, the animations, main scenes, enemies and programming.
Across the games our heroes should escape the horrible traps plotted by the Evil Lord of Evil: The Dark Kelko. All games are themed with the products of the Faber-Castell family, from the enemies shapes to the hole environments.
The technologies used in this project were Flash Action Script 2, Flash Remmiting and Coldfusion, and a basic reward system was created to give monthly real prizes to the gamers.




